Lara
About
Games Programmer studying at Sheffield Hallam Univsersity
Ever since I was very young, I was enamoured with technology and the inner-workings of machines. I remember taking apart laptops and Xboxes just to see what was inside
At a very young age, I learned how to program to further understand how these machines ticked, and I have never stopped programming since! Exploring and programming idea / challenge that comes to my mind, I love engaging in complex problems and creating solutions in my head and translating my thoughts to code.
Some of my most favourite things to program are Procedural Generation, Vector and Matrix problems and Shaders!

I grew up in super working class family, barely making enough to make ends meet. I broke out into the games industry off a government misfiling which granted my family extra money to afford a PC, which allowed me to take on programming as a hobby. Now, I'm a trans programmer hoping to find success in the field, and explore my love for computers!
she/her
LinkedIn
laracuttrissx@gmail.com
...
Projects CV

Projects

Title proj name
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Downloadable
Frontier
Infinite Universe, procedurally generated Space exploration game. Makes heavy use of custom shaders
Unity
C#
HLSL
Downloadable
DX11 Engine + MC Clone
A fundamental Minecraft clone programmed with DX11 in C++
C++
DX11
WIP
Polymon
A Pokémon clone GameBoy game written in C that compiles to an actual ROM
C
Homebrew
Cubie
Game Jam game for Brackeys Jam 2021, procedurally generated sky islands, RTS-Sandbox
Unity
C#
Game Jam
3DS Minecraft
Minecraft procedural generation programmed for the 3DS using DevkitPro (C/C++)
C / C++
Homebrew
OpenGL*
Browser Demo
City 3310
Game Jam game for the Nokia 3310 Jam, made to emulate it's visuals in 3D!
Unity
C#
Game Jam
Browser Demo
3D Scratch Engine
A 3D Rendering engine made in Scratch...!
3D
Engine
Scratch?
Browser Demo
Pirate Game
A procedurally generated Pirate game made for a Game Jam!
Godot
GDScript
Game Jam
This website!
I wrote this website by hand!
HTML
CSS
JS
Downloadable
GameBoy Proc Gen
Wrote a simplex noise function under the 8bit restrictions of the GameBoy!
C
Homebrew

CV

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